Your task is to build a VE
application which trains a user to perform a specific task. Your application
will be marked in terms of its ability to successfully transfer the necessary
knowledge to the user so that they can perform the task. Extra credit will be
awarded for adding particular interaction
to the application, and developing a method to measure the success of the training.
You can make anything engaging
with immersive computer graphics and audio. Here are some ideas:
·
Tying various
kinds of knots
·
Building a
flat-pack piece of IKEA furniture
·
Perform
specific acrobatic movements
·
Defuse a bomb
·
Navigate a
complicated environment
·
Juggle
·
Maths!
Example XVR projects,
demonstrating the basics of development:
Download
here.
Labs
are from 9-11am on Fridays in CS 1.05.
XVR will the
primary platform used for the coursework. If you have a particular desire to
use an alternative system then discuss with Will to
find out if this is possible.
XVR:
www.vrmedia.it
XVR tutorials:
http://wiki.vrmedia.it/index.php?title=Category:Marcellotutorials
XVR powerpoint
presentation:
www.cs.ucl.ac.uk/staff/w.steptoe/ve/UCL_XVR_updated.ppt
The lightsabre
training project from 2006 (James Tompkin and Fotios Tzellos) has good examples
of lighting, project packaging, tracker/mouse input and audio. http://www.cs.ucl.ac.uk/teaching/VE/Coursework/files/training.zip
Groups
You will be
in groups of 3 or 4.
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Group
Members |
Project |
Other
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Will Steptoe