COMP6008 - MultiMedia Computing
Note: Whilst every effort is made to keep the syllabus and assessment records correct, the precise details must be checked with the lecturer(s).- Code
- COMP6008 (Also taught as: COMPGC14)
- Year
- 1, 2 or 3
- Prerequisites
- Students are expected to have a strong foundation in personal computing skills. If necessary, students should attend appropriate courses organised by UCL Information Systems (see www.ucl.ac.uk/is/training/student/index.htm for details)
- Term
- 2
- Taught By
- Ingemar Cox (Course Director) (100%)
- Aims
- The course COMP6008: MultiMedia Computing, focuses on content creation for the web and multimedia. The content creation covers HTML, Java Script, 2D and 3D image manipulation, audio and video, animation and tools such as Dreamweaver, Photoshop, Flash, Maya. The course contains a major practical element, and students will undertake a demonstration multimedia as a project. The target audience is students from across UCL who have a good level of computer literacy and should be particularly attractive to undergraduate students from the Arts and Humanities. As background, students are expected to have a strong foundation in personal computing skills.
- Learning Outcomes
- After completing the course, attendees will be able to create substantial and well-engineered web sites, 2D and 3D media, audio and video, animation, involving a variety of media, through the use of a number of key professional tools.
Content:
- New Media Engineering
- New Media Artefacts, Applications, Processes for Planning, Design, Development, Maintenance and Use
- Technology Underlying the Internet
- Networks, Data Communications, TCP/IP, HTTP, ISPs, Web Servers
- Creating a Web Page
- Web Authoring, Markup Languages, HTML, XML, Tools, Going OnLine
- 2D Image Creation and Manipulation
- Digital Image File Formats, Compression, Colour, Photoshop
- 3D Graphics for the Web
- 3D Objects, Shapes, Textures, Transformations, VRML, 3D Studio
- Audio/Video
- Introduction to Audio and Video, Setting up Audio and Video Files
- Web Programming
- Java Script, CGI, Web Databases
- Multimedia Authoring and Production
- Developing and Packaging Movies, Director Shockwave Studio, Flash
- Industry Perspectives
- Guest Speakers (past speakers have been drawn from various digital media industries, such as Interactive TV, Computer Games and Internet-Enabled Devices)
Method of Instruction:
Lecture presentations and practical work.
Assessment:
The course has the following assessment components:
- Written Examination (2.5 hours, 60%)
- Coursework Section (2 pieces, 40%)
To pass this course, students must:
- Obtain an overall pass mark of 40% for all sections combined
The examination rubric is:
Answer 3 questions out of 5. All questions carry equal marks.

