COMP3012 - Interaction Design

Note: Whilst every effort is made to keep the syllabus and assessment records correct, the precise details must be checked with the lecturer(s).

Code
COMP3012 (also taught as COMPGC25)
Year
3
Prerequisites
Successful completion of years 1 and 2 of the BSc/MEng Computer Science programme or the BSc Information Management programme
Term
2
Taught By
Paul Marshall (67%), Rowanne Fleck (33%)
Aims
This module covers a series of advanced topics in interaction design. The common theme is thinking about how people interact with technology systems and how systems might be better designed to meet peoples' needs.
Learning Outcomes
Knowledge and understanding of theoretical frameworks for understanding human behaviour and relating that understanding to the design and evaluation of interactive systems, with a particular focus on technologies that go "beyond the desktop" and systems that can be better support information interaction.
The ability to reflect critically on design issues associated with interactive systems.  
Transferable skills: Information gathering and organising skills. Argumentation skills and the ability to synthesis information from multiple sources. Written presentation skills.

Content:

The module is separated into three distinct, but related sections:

1. Understanding User Behaviour
This series of lectures will introduce students to theoretical perspectives on cognition and human behaviour relevant to the design and evaluation of interactive systems.

2. Interacting with Ubiquitous Computing Systems
This series of lectures will introduce students to work on technologies that go "beyond the desktop", such as multi-touch surfaces, ambient devices, mobile devices and situated displays. A key focus will be on approaches to understanding the domains where these technologies are used, prototyping and evaluation approaches.

3. Interacting with Information
This series of lectures will introduce students to Information Retrieval, Information Seeking and sensemaking. Understanding will be framed in terms of an "information journey". The relationships between physical and the digital information resources will be considered, as will socially situated information interaction. Sessions will also cover designing to support information interactions; visual analytics; and evaluating information interaction systems.

Method of Instruction:

Lecture presentations with associated practical activities.

Assessment:

The course has the following assessment components:

Written Examination (2 hours, 70%)

Coursework (30%)  

To pass this course, students must:
Gain a mark of 40% or more when all sections are combined.