COMP3012 - Interaction Design

Note: Whilst every effort is made to keep the syllabus and assessment records correct, the precise details must be checked with the lecturer(s).

CodeCOMP3012 (also taught as COMPGC25)
Year3
PrerequisitesSuccessful completion of years 1 and 2 of the BSc/MEng Computer Science programme or the BSc Information Management programme
Term2
Taught by**To be confirmed**
Aims

The module covers advanced topics in interaction design, focusing on the design of mobile and ubiquitous computing technologies. A central theme is how to design technologies to meet people's needs.

Learning Outcomes
  • Knowledge and understanding of research topics in ubiquitous computing
  • Knowledge and understanding of methods used in interaction design
  • The ability to reflect critically on the appropriateness of different interaction design methods
  • The ability to conduct basic user research
  • The ability to design, prototype and evaluate a novel ubiquitous computing technology
  • Transferable skills: Information gathering and organising skills. Argumentation skills and the ability to synthesis information from multiple sources. Written presentation skills.

Content:

The module is separated into three related streams:

Methods (Ten hours)
This series of lectures will introduce students to core interaction design methods, including approaches to conducting user research and designing, prototyping and evaluating user centred systems and technologies.

 • Application (Ten hours)
These more informal l