OpenGL Basics

13/11/97


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Table of Contents

OpenGL Basics

Outline

Philosophy of OpenGL

Generating Output

Drawing Mode

glVertexnt

Modeling and Viewing

Modelview Matrix

Matrix Operations

Example: Object Hierarchy

The Projection Matrix

Transformations

Utility Library (glu)

glu Viewing

glu Perspective

Cautions

Windows and Interaction

Summary

Author: Mel Slater

Home Page: http://www.cs.ucl.ac.uk/staff/m.slater