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I'm Simon Pilgrim and I'm an engineering graduate student at University College London Computer Science Department in
the Virtual Environments and Computer Graphics (VECG) research group and I am sponsored by Electronic Arts UKStudio.
I'm working towards my Engineering Doctorate in Virtual Environments, Imaging & Visualisation, specialising in 3D Layered Character Animation.
My current research work at UCL concerns the development of fast & realistic methods of
layered character animation, including accurate muscle models and deformation of the fat & skin layers.
Supervised by: Anthony Steed, University College London
Supervised by: Alberto Agaudo, Electronic Arts UKStudio
Sponsored by: Electronic Arts UKStudio
spilgrim AT cs DOT ucl DOT ac DOT uk
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