Jozef Doboš @ UCL

Address:
University College London (UCL)
Dept. of Computer Science
Malet Place
London WC1E 6BT
United Kingdom
Office:
4.17
Phone:
+44 (0)20 7679 3308 (direct dial)
Internal:
33308
Web:
http://www.doboš.eu
Email:
j.dobos@cs.ucl.ac.uk
Jozef Dobos

I received my Master of Engineering in Artificial Intelligence degree from Imperial College London in 2009 and currently study towards an Engineering Doctorate in the Doctoral Training Centre for Virtual Environments, Imaging and Visualisation at University College London. I also have a prior experience of working in the corporate environment of investment banks and financial software houses. My main interests cover real-time 3D graphics, professional photography and human-computer interaction.

Under the supervision of Prof. Anthony Steed and in cooperation with Arup, I am looking into large scale distribution of real-time 3D architectural geometry and network streaming while investigating the ad-hoc visibility and various culling methods trying to improve on the performance limiting the network bandwidth requirements. Furthermore, I will study rapid modelling of behaviour for interactive systems in terms of editing tools targeted at specific project requirements.


Publications

Templates

LaTeX UCL Posters

You can download both the landscape and portrait versions from: LaTeXPoster.zip

LaTeX UCL Portrait Poster Template LaTeX UCL Landscape Poster Template

Links

Internal

External

Videos

NII, Tokyo

Lego robot that follows the right wall until it reaches a white target in the National Institute of Informatics, Tokyo. More information about the trip and my participation can be found at: http://www-typo3.cs.ucl.ac.uk/cs_news/ucl_cs_completes_first_international_software_engineering_event/

Lego NXT self-balancing robot.

Room 6.22 in Computer Science Dept. at UCL

To zoom in and out use the Ctrl/Shift keys.

The whole panorama can be seen at: http://web4.cs.ucl.ac.uk/staff/j.dobos/pano/6.22-15k-squared-compressed.html

3D Bowling in Cave Automatic Virtual Environment

As part of the Virtual Environments module at CS UCL, we were required to write a game that would teach the user some kind of skill. With Emma Byrne and Pan Ye we decided to go for a virtual bowling.
Coursework submission for Virtual Environments module.

PMD[vision] CamCube 2.0

We got a new toy to play with :)
Messing around with a new Time of Flight 3D camera.

ThermalCAM S65

Messing around with a ThermalCAM S65.

Imperial Promotion

Describing computing from the student's perspective.

Transport Agents Simulator

TA Sim GUI demo.

Third year group project implemented in cooperation with Carmen Fan, Isaiah Fan, Charence Wong and Matthew Ko runs a delivery simulator based on a custom built maps. My contribution was the entire GUI design out of which the most interesting was the magnifying glass that bends Bezier curves (transport tracks) based on a simple inverse of a square root as a function of a distance from the mouse pointer. The bigger the magnifying circle, the greater the pushing force. This simple yet elegant solution provides fake 3D feel. Changing colours of the circles and their outlines represent station saturation by the trains and accumulated undelivered parcels that are being randomly generated. Trains (red numbered moving squares) behave according to selectable AI logic.

Self-balancing Lego NXT

With Charence Wong we managed to get through several iterations of different prototypes of self-balanging Lego NXT robots while studying our 3rd year undergraduate at the Department of Computing, Imperial College London.

Initial Prototypes

Here, you can see our initial approach firstly using two light sensors evaluating the differences of perceived values. The second improved prototype incorporated a gyro and values from the motor encoders. However, such solution accumulates drift over time, so we had to acquire additional sensor, an accelerometer, in order to fuse the readings, so that we knew, where the level was thanks to gravitation.

Initial prototypes using two light sensors and a gyroscope respectively.

Stable Version

Improved versions with a sonar obstacle avoidance. Balancing based on gyroscope, accelerometer and motor encoders.

This demo was presented during interview days in DoC at Imperial College for several years. The corresponding slides can be found at http://docs.google.com/present/view?id=df652g29_194f5rnhsfg.

IBM Uni Challenge

http://www.doc.ic.ac.uk/teaching/prizes/2007/ug/index.htm

Representing Imperial College at the IBM Uni Challegne in Hursley.