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Other work

Computational Research

Branching Methods


The aim of this project is a development in understanding of the C++ language via a small, self-contained research project.

I have been looking at branching algorithms and data capture, intending to create reasonable simulations of tree structures. In its current state, the code generates a random branching structure, uses this to create a point cloud and, using the point cloud, produces a new, but similar, structure, using different rules for growth through the particle field. Optionally, the application can make use of an external point cloud file to generate a structure through a different space.

The final report for the project can be seen here