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Stanley Milgram's 1960s experimental findings that people would administer apparently lethal
electrical shocks to a stranger at the behest of an authority figure remain critical for
understanding obedience. Yet, due to the ethical controversy that his experiments ignited, it is
nowadays impossible to carry out direct experimental studies in this area. In the study reported
in this paper, we have used a similar paradigm to the one used by Milgram within an immersive virtual
environment. Our objective has not been the study of obedience in itself, but of the extent to which
participants would respond to such an extreme social situation as if it were real in spite of their knowledge
that no real events were taking place.
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