This one day seminar will report results of research on a paradigm for computer graphics that we call 'the virtual light field'. This approach supports interactive walkthrough of scenes that are globally illuminated, and also the possibility for dynamic changes to the scene. A second and related approach supports real-time ray tracing. In this seminar we will explain in detail how the system works, its problems, the solutions to these problems - and try to give inside knowledge of how a working solution was reached. We will also discuss the major outstanding problems associated with this research.
There will be no cost in attending the seminar and refreshments and a sandwich lunch will be provided.
We look forward to seeing you at this event:
Mel Slater, Principal
Investigator
Pankaj Khanna, Research
Fellow
Jesper Mortensen, PhD
student
Insu Yu, Research Fellow
10.00 - 10.30 Arrival and Refreshments
10.30 - 11.05 Mel Slater Introduction - Basic Structures of the VLF
11.05 - 11.40 Pankaj Khanna - Propagating the VLF - Problems and Solutions I
11:40 - 11:50 BREAK
11.50 - 12.20 Insu Yu - Propagating the VLF - Problems and Solutions II
12.20- 12.50 Jesper Mortensen - VLF Rendering and Implementation Details
12.50- 1.00 Discussion
01.00 - 2.00 LUNCH
02.00 - 02.45 Insu Yu - Virtual Light Transport and Rendering - An Alternative Approach
02.45 - 3.00 Mel Slater - Ray Tracing Using the VLF Data Structure - Introduction
03.00 - 3.10 BREAK
03.10 - 3.40 Jesper Mortensen - VLF Ray Tracing (VLF-RT) for Walkthrough
03.40 - 4.00 Pankaj Khanna - VLF-RT for Dynamic Scenes
04.00 - 4.15 Discussion
If you intend to come to this meeting please use Subject Header: VLF Seminar in an email to vlfgroup@cs.ucl.ac.uk.