Inaugral Lecture - Tim Weyrich:: Digital Reality: Visual Computing Interacting With The Real World

Speaker: Tim Weyrich, UCL-CS
UCL Contact: Steve Marchant (Visitors from outside UCL please email in advance).
Date/Time: 08 Jun 16, 17:30 - 18:30
Venue: Roberts 508
Further Information:

Introduction by Professor Anthony Steed, Head of UCL Virtual Environments & Computer Graphics Group

Vote of Thanks by Professor John Shawe-Taylor, Head of UCL Computer Science

A drinks reception will follow in Computer Science Department

Sign up at http://timweyrichinaugural.eventbrite.com

Abstract

The increasingly ubiquitous availability of high-quality digital cameras enables low-cost visual capture and digitisation of real-world objects and phenomena; at the same time, physical output devices, from high-definition screens to computer-controlled manufacturing, are becoming commonplace. This development bears the promise of an even tighter integration of computers into traditional workflows, seamlessly transitioning between the physical and the digital realm. In practice, however, technical off-the-shelf solutions are rarely sufficient to enter previously non-computerised domains. Tim’s work focuses on developing novel representations, algorithms and workflows to open up visual computing (capture, modelling, manipulation and replication of visual and geometric entities) for novel application domains. This talk presents such bespoke developments in a number of areas, including special-effects, cosmetics, mechanics, sculpture and architecture, as well as cultural-heritage preservation, discussing how through careful analysis of traditional problem domains and workflows visual computing can make a difference in previously unexpected ways.

Tim Weyrich

Tim is Professor of Visual Computing in the Virtual Environments and Computer Graphics group at UCL Computer Science; and Deputy Director of the UCL Centre for Digital Humanities. Prior to coming to UCL, he was a Postdoctoral Teaching Fellow of Princeton University, working in the Princeton Computer Graphics Group, a post that Tim took after having received his PhD from ETH Zurich, Switzerland, in 2006. Tim’s research interests are appearance modelling and fabrication, point-based graphics, 3D reconstruction, cultural heritage analysis and digital humanities.