COMP0021 Interaction Design
This database contains the 2018-19 versions of syllabuses.
Note: Whilst every effort is made to keep the syllabus and assessment records correct, the precise details must be checked with the lecturer(s).
The module covers advanced topics in interaction design, informed by current research topics in human-computer interaction and interaction design. A central theme is how to design technologies to meet people’s needs.
On successful completion of the module, a student will be able to:
- have knowledge and understanding of research topics in interaction design
- have knowledge and understanding of methods used in interaction design
- reflect critically on the appropriateness of different interaction design methods;
- conduct basic user research;
- design, prototype and evaluate a novel ubiquitous computing technology
And will have developed transferrable skills:
- information gathering and organising skills;
- argumentation skills and the ability to synthesis information from multiple sources;
- written presentation skills.
Availability and prerequisites
This module delivery is available for selection on the below-listed programmes. The relevant programme structure will specify whether the module is core, optional, or elective.
In order to be eligible to select this module as optional or elective, where available, students must meet all prerequisite conditions to the satisfaction of the module leader. Places for students taking the module as optional or elective are limited and will be allocated according to the department’s module selection policy.
Programmes on which available:
In order to be eligible to select this module, student must have:
The module is separated into three related streams:
Methods (Ten hours)
This series of lectures will introduce students to core interaction design methods, including approaches to conducting user research and designing, prototyping and evaluating user centred systems and technologies.
Application (Ten hours)
These more practical sessions will give students an opportunity to reflect on how to put interaction design methods into practice and to discuss ideas and issues with each other and with the teaching faculty. They will link closely to the coursework.
Topics (Ten hours)
This series of lectures will introduce students to current and key historical work in interaction design. Focus will be on approaches to understanding the domains where these technologies are used, prototyping and approaches to evaluation.
An indicative reading list is available via http://readinglists.ucl.ac.uk/departments/comps_eng.html.
The module is delivered through a combination of lectures, workshops and laboratory sessions.
This module delivery is assessed as below:
LSA Will resit all e-assessments in one sitting
Coursework (Powerpoint slides and video)
In order to pass this Module Delivery, students must:
- achieve an overall weighted Module mark of at least 40.00%;
AND, when taken as part of BSc Computer Science; MEng Computer Science, and MEng Mathematical Computation:
- achieve a mark of at least 30.00% in any Components of assessment weighed ≥ 30% of the module.
Where a Component comprises multiple Assessment Tasks, the minimum mark applies to the overall component.